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Solving Das XBox Problem

Every year around this time there is a shortage of the hot toy (this year it's the XBox) and economists wonder why the manufacturer doesn't raise price to siphon off demand.  To set the stage remember that the problem isn't why the good is in short supply.  We can explain that with increasing production costs and peak demand (see Tim Harford for more).  The problem is why the firm doesn't raise price to eliminate the shortage. 

The problem appears difficult because we see a) that the quantity demand greatly exceeds the quantity suppliedXbox1_2 and b) some units are sold at prices well above the selling price and thus we conclude c) $500 bills must have been left on the ground.  The conclusion, however, is false.  The key is to recognize that the shortage is largest when most people are not willing to pay much above the market price.

Take a look at the figure on the right.  Note that any price below the equilibrium price will generate a larger shortage for demand curve Da than for demand curve Db.  (Ignore the left tail on Da for the moment).

But this means that a large shortage is not a sign that manufacturers could make lots more money by raising the price - in fact, it is a sign of the opposite.  Raising prices even a little would reduce the quantity demanded a lot and would generate only marginally more revenue.

Does the fact that some XBoxes are being sold for high prices on Ebay mean that the firm could sell lots of units at those prices?  Not at all.  Relative to total sales only a few are being resold and not surprisingly these go to the gamers with the very highest values.  The resale market manages to pick off some of the people on the left tail of the Da demand curve but, absent price discrimination, the firm could not sell to these buyers without greatly restricting the quantity demanded and reducing profits.  Note also that the fact that most people with an XBox won't sell it for a price above what they paid is just the endowment effect - the firm could not sell at those prices.

Once we realize that a large shortage does not imply $500 bills on the ground explaining the shortage becomes much easier.  Small menu costs, small errors, or small values of maintaining consumer loyalty or generating "hype" (but see below) can all make it optimal or near-optimal to have a shortage.

Comments are open.  In the extension I explain why the usual explanation, a shortage generates hype, is not very convincing.

The usual explanation, a shortage generates hype, doesn't make much sense.  First, as Tim Harford also points out hype can be generated by high prices as well as by shortages.  Very high end luxury items, for example, like Lamborghini's are difficult to obtain but also very expensive.  Second, it's implausible that a shortage now could generate such greater sales later as to be worthwhile this is especially true given that Christmas is the peak selling season.  You want hype before not during Christmas. 

Posted by Alex Tabarrok on December 19, 2005 at 07:15 AM in Economics | Permalink

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Comments

I usually write these things off on account of the psychological issue that people don't like price adjustments, even if they might benefit in some way from them, because they don't like finding in the shop a price higher than that advertised. Microsoft can't update their price every day, for example, because people will "freak out".
The need for prices stability is something I can't get my head around, especially concerning what central banks are doing on this account.

Maybe they could try price discrimination? It sounded good in my 2nd Micro class so it must work in the real world, right? :-) Maybe deliver but ask for more than the cost of the delivery?

Posted by: Gabriel Mihalache at Dec 19, 2005 8:20:51 AM

Raising prices can't be the default position. Perhaps, Microsoft does not believe that the rich are the only ones entitled to Xbox's this Christmas.

Posted by: Mike V at Dec 19, 2005 8:51:59 AM

Initial shortages add to the perceived value of the product as a status item and also because of the “me to” social herding effect. This works particularly well you know that a shortage will create a lot of free media.

Posted by: David Y. at Dec 19, 2005 9:00:14 AM

The one other thing is that consumers have very different perceptions of price fairness than economists do.

In b-school one of my profs did two parallel surveys, one of his MBA students and one of a random sample of everyday people. He asked them to judge whether a certain pricing decision was morally objectionable (i.e. "gouging") or not. The questions were all along the lines of "a snow shovel costs $10, but when there's a snow storm the store raises the price to $20". The MBA students typically said those things were fair - we had economics training. The everyday people identified them as morally suspect.

In other words, if Microsoft has done a number of consumer surveys about this issue they may have come to a conclusion that $300 is the most they can charge without suffering serious reputational damage - perception as an "immoral" company that is "gouging" consumers. Especially in the case of Microsoft, who are very sensitive to reputation for legal and strategic reasons, this may mean that a bit of extracted surplus wasn't worth the reuptational risk.

Microsoft is trying to optimize across many products with different supply and demand curves, and those curves may be interlinked. Microsoft may be punting millions of dollars in sales on the Xbox to protect their reputation when they try to sell all their other products. Or to reduce their legal risk on those other products.

Posted by: Andrew Edwards at Dec 19, 2005 9:00:24 AM

Hype due to high prices can be negative particularly when people have a social expectation as to what a “fair” price is. Further in the case of Xbox people know there is a reasonable substitute product coming from playstation in just a few months. Hype produced by too many people wanting it adds to the allure of the product which will last into the long term.

Posted by: David Y. at Dec 19, 2005 9:09:21 AM

I wonder if the manufacturer, through a reliable intermediary, could auction off a limited number on, say, E-Bay early in the product release cycle. I've heard that Baen Books does this with ARC's (Advance Reader Copies), in part to gauge demand, and in part to create a buzz.

If one is uncertain as to the reception of a new toy, this might work. I suspect, though, that the marginal additional income for someone like Microsoft would be offset by the cost of accounting for these transactions.

Posted by: Paul McMahon at Dec 19, 2005 9:15:56 AM

Buyers may be unwilling to pay much above the normal price because buying an Xbox is not a one-time expenditure. You'll need some games, and they're not cheap. It makes little sense to spend, say, $300 over list price if doing so means you can't afford any games.

Posted by: Peter at Dec 19, 2005 9:40:05 AM

Isn't it problematic that the demand curve is made up? You're looking at a big shortage, and saying the slope must be really shallow near this point. But couldn't the demand curve be steep (like curve "Db") but pushed up more vertically?

This raises the equilibrium price, of course, but we don't really know what the equilibrium price is anyway, right? We just know there's a shortfall.

Put differently, I will agree that (big shortfall) combined with (small gap between selling price and equilibrium) implies (demand curve is shallow). But we don't know the size of the gap between selling price and equilibrium, maybe it's a big gap, right?

Posted by: mk at Dec 19, 2005 9:53:43 AM

No, Alex, I can't get behind this analysis. Two reasons:

1) It seems very dependent indeed on straight-line demand curves. Entirely possible and indeed quite likely a priori that the shortage is produced by a demand curve which is "flat" globally but quite steep locally.

2) You really can't extrapolate a whole curve from a single point. The shortage tells us either that we are near equilibrium and the demand curve is flat, or that we are a long way from equilibrium and the demand curve is steep. There's no reason to assume one rather than the other.

Posted by: dsquared at Dec 19, 2005 9:59:01 AM

DSquared writes "The shortage tells us either that we are near equilibrium and the demand curve is flat, or that we are a long way from equilibrium and the demand curve is steep."

So far I agree. but he then concludes "There's no reason to assume one rather than the other."

Well, it depends on your priors. Mine are that we should not see $500 bills lying on the ground, i.e. that Microsoft is neither Santa Claus nor stupid. If you accept those priors then my story makes sense of the situation and removes the mystery.

Posted by: Alex Tabarrok at Dec 19, 2005 10:09:25 AM

Picture that every brilliant college junior in the western world, and many abroad, were to have burned in their memory bank a photo of thousands of top local students clamoring outside the GMU economics department and waiting up to 36 hours for a chance to play the games you'all play in the PhD programs there..... even if this were happening at the least ideal month it'd still be very, very good, no?

Posted by: Dave Meleney at Dec 19, 2005 10:13:15 AM

However, if someone can provide some independent evidence that the demand curve is elastic then certainly that would bolster the case!

Posted by: Alex Tabarrok at Dec 19, 2005 10:13:36 AM

Does this also explain why rock concerts sell out and people line up way ahead of time to get tickets, but opera performances don't? Rock and roll fans are more price-sensitive?

Posted by: Windypundit at Dec 19, 2005 11:05:59 AM

What about other costs like waiting in line at 2:00 am/paying someone to stand in line, are those factored in? I drove by a Best Buy on Saturday night and people were waiting outside for them.

Posted by: Jason at Dec 19, 2005 11:29:29 AM

This is an excellent analysis. The firms surely do a great deal of pre-launch testing to figure out the price point that maximizes revenue.

The "myth" that firms seek hype, and therefore create shortages to generate publicity, has never been convincing to me. My response to the hype myth is that another theory of marketing is word-of-mouth, and that by maximizing the number of people who own my product, I am getting greater word of mouth and some network effects (particularly when it comes to systems like XBox where people benefit from friends owning them as well.) So firms should want as many out there as possible. But they're constrained by limits on the amount they can supply in the short term.

The firms are going to only be able to supply a more limited amount than initial demand at that price will satisfy because the costs associated with creating supply need to be factored in over the life of the product. Spending a great deal in fixed costs to ramp up supply in the short term will be a bad move as the firm needs to reduce production over the next year.

Posted by: 123 at Dec 19, 2005 12:21:29 PM

I suggest that Microsoft should auction off a substantial portion of the Xbox 360s. They would get the maximum possible revenue, and no one will feel ripped off or have to wait outside of Best Buy overnight to get one; also, this would avoid any negative feelings about price changes or accusations of "gouging".

Posted by: Paul N at Dec 19, 2005 12:43:00 PM

I think in the cases of Xboxes, the company is already committed to using the box as a loss-leader and making money off of licensing the software to developers.

I have no idea how this applies to Furbys, though.

Posted by: Ben Cremeens at Dec 19, 2005 12:56:01 PM

I like Alex's analysis, but there are 3 other simple answers to this:

1. Market Share -- for the XBox specifically, the boxes are being sold below cost to get people to buy high-margin games. Microsoft needs a high market share both to increase game sales directly and to attract more game developers. Thus, they will try to maximize initial market share instead of initial profits. Plus, the people paying $500 extra to buy Xboxes on Ebay are probably going to spend more money on games, so Microsoft will get extra profits from them.

2. Pricing Guarantees -- Most significant electronics retailers have policies stating that they will refund the difference if you find your item priced lower within 30 days. Thus, if you charge a December X-box premium, you have to refund the premium when you cut prices back to normal in January. Yes, you can waive the pricing policy, but, that is likely to confuse/anger customers, increase transaction costs, etc.

3. Substitution -- BestBuy may not mind if parents arrive after all the XBox's are gone. Maybe the parents then spend more money on other, higher-margin electronic toys to appease their XBox-wanting kids. Yes, this leads to a loss of utility for the kids, but the parents and retailers may not care (see Tyler's posts on the disutilities of Christmas gifts and Christmas cards). The retailer might even be better off.

Posted by: DK at Dec 19, 2005 1:03:54 PM

"Relative to total sales only a few are being resold and not surprisingly these go to the gamers with the very highest values."

Do you mean total ultimate sales? Because, by some estimates, almost 50% of the initial ship-in quantities for X360 were resold on ebay. That doesn't seem like a trivial amount.

I think you are underestimating the marketing implications of an initially high price point and the signalling effects of subsequent price cuts.

Posted by: Johnny D at Dec 19, 2005 1:36:08 PM

A lot of unverified assumptions built into your model here -- i.e. guesses and gross simplifications.

What I'd like to know is this .. what are the actual facts?

Who made the decision at Microsoft and why? Did the guy know any economics? Did he care?

And what are the facts about demand? We can guess these and grossly simplify our models to make them fit a theoretical construct. But aren't we mostly just going with anecdotal stories and hearsay from our friends? That -- and a good dose of imagination to fill in the gaps?

Posted by: prestopundit at Dec 19, 2005 1:37:13 PM

There is a very strong custom that you DON'T raise prices in these circumstances. Going against the custom would make people angry and perhaps lose in goodwill what you gain in extra profit.

I want to know why tickets to sporting events aren't priced higher. I mean the sold out ones. You can't get tickets to see the NY Giants. Doesn't that mean the tickets are being sold for too little money? Why don't the Giants raise prices?

Posted by: Half Sigma at Dec 19, 2005 1:41:31 PM

"I want to know why tickets to sporting events aren't priced higher. I mean the sold out ones. You can't get tickets to see the NY Giants. Doesn't that mean the tickets are being sold for too little money? Why don't the Giants raise prices?"

It's very difficult to get tickets to Giants games and certain other sporting events because most seats are sold to season ticket holders. Hardly any seats are available for sale on a game-by-game basis.

Posted by: Peter at Dec 19, 2005 2:08:28 PM

Microsoft can't deal with the XBOX as a sheerly singular economic entity. Why? Because the system is attached to other products (controllers, internet devices and GAMES). The future of their enterprise is contingent upon selling as many units as possible (even perhaps at a loss) so future profits can be extracted by these linked commodities (games whose prices have been raised to $60).

Posted by: Faryan at Dec 19, 2005 2:20:49 PM

Elastic demand curves are a bad explanation for the X-Box shortage because it is unlikely that the demand is elastic. Do you really think the same people who are spending hours calling all of the stores and waiting for the shipment to come in are trying to buy X-Boxes because they think it is a good deal at the price but wouldn't otherwise bother to get one if the price was a few dollars more? I think it is obvious to everyone that any store that still somehow has a supply of X-boxes could now raise the price significantly and still manage to sell out by Christmas. Your evidence for elastic demand as expressed to D-Squared is that demand is elastic because that is the only way your model works. I think that is dubious evidence for elastic demand. By the way, your evidence that only a few are actually being sold on E-Bay may very well be confusing supply with demand. It would be interesting to see how many unique bidders are going after the X-Boxes available there.

Posted by: GamblingEconomist at Dec 19, 2005 2:30:49 PM

How's this for an explanation: Items like the X-Box are traditionally returnable when purchases from retailers. In fact, it seems pretty necessary to make items given as gifts returnable. The reason for the shortage is that people want to get the item to give as a gift on Christmas. After Christmas, demand will fall and there will no longer be a shortage. If retailers jacked the price up before Christmas, the rational X-Box recipient would return the gift after Christmas and buy it back at the non-Christmas price giving the retailer no benefit from the high price. Items purchased on E-Bay cannot be returned after Christmas so EBay sellers are in fact able to jack the price up while retailers are not.

Posted by: GamblingEconomist at Dec 19, 2005 2:44:30 PM

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